Resume: PDF, update printable

This commit is contained in:
2019-10-05 05:45:36 -04:00
parent 2bedc77f1b
commit e9ce8bd5d1
8 changed files with 97 additions and 99 deletions

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@@ -39,8 +39,8 @@ full-stack web dev, DevOps or system administration.
url="https://github.com/Kevin-Mok/spotify-lib-vis" date="June 2018 — July 2018"
show="true" %}}
- Scan tracks from user's library using Spotify API and organize data into
database.
- Scan tracks from user's library using Spotify API and organize data
into database.
- Created and tested various __PostgreSQL__ schemas to increase efficiency for
use cases.
- Produce bubble chart and (stacked) bar chart in [**d3** graphs][d3 graph examples]
@@ -133,27 +133,6 @@ url="https://kevin-mok.com/server/" date="Aug. 2019—present" %}}
<!--- DigitalOcean Droplet }}} -->
<!--- Super ADA Bros. {{{ -->
{{% resume/project name="Super ADA Bros"
url="https://github.com/Kevin-Mok/SuperADABros" date="May 2019" %}}
- Designed clone of Super Mario Bros 1-1, but Mario is mobility-impaired and
uses ramps to get through the level.
- Uses **OpenCV** to track player's head movement which is then translated to
in-game movement. [Video Demo]
- Implemented in [**Godot**][Godot site], an open-source game engine.
- Made during a 24-hour [accessibility-themed hackathon][PC Hacks event].
[PC Hacks event]: https://pchacks19.devpost.com/
[Godot site]: https://godotengine.org
[Video Demo]: https://youtu.be/vRdENLGrBqM
{{% /resume/project %}}
<!--- Grocery Finder }}} -->
{{% /resume/section %}}<!--- }}} -->
{{% resume/section "Work Experience" %}}<!--- {{{ -->

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@@ -1,17 +1,19 @@
<!--- Super ADA Bros. {{{ -->
{{% resume/project name="Super ADA Bros"
url="https://github.com/Kevin-Mok/SuperADABros" date="May 2019" %}}
- Clone of Super Mario Bros 1-1, but Mario is mobility-impaired and
- Designed clone of Super Mario Bros 1-1, but Mario is mobility-impaired and
uses ramps to get through the level.
- Able to played using only head movement by getting input from a
face-tracking script (**OpenCV**).
- Uses **OpenCV** to track player's head movement which is then translated to
in-game movement. [Video Demo]
- Implemented in [**Godot**][Godot site], an open-source game engine.
- Made during a 24-hour [accessibility-themed hackathon][PC Hacks event].
[PC Hacks event]: https://pchacks19.devpost.com/
[Godot site]: https://godotengine.org
[Video Demo]: https://youtu.be/vRdENLGrBqM
{{% /resume/project %}}

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@@ -1,4 +1,13 @@
# Base
- bg colors
- site title max width
- switch project shortcode
- rm details top margin
- increase font size
- all phone width blocks
- reset header sizes
- comment out font CSS stylesheet
- hide print icon
- right margin for social icons
# Project
- remove expand icon and link
- rm ADA Bros.
- show all sections by default